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MM
2006
ACM
209views Multimedia» more  MM 2006»
14 years 1 months ago
Automatic detection of player's identity in soccer videos using faces and text cues
In soccer videos, most significant actions are usually followed by close–up shots of players that take part in the action itself. Automatically annotating the identity of the p...
Marco Bertini, Alberto Del Bimbo, Walter Nunziati
LAMAS
2005
Springer
14 years 1 months ago
The Success and Failure of Tag-Mediated Evolution of Cooperation
Use of tags to limit partner selection for playing has been shown to produce stable cooperation in agent populations playing the Prisoner’s Dilemma game. There is, however, a lac...
Austin McDonald, Sandip Sen
AAAI
2007
13 years 10 months ago
A Robot That Uses Existing Vocabulary to Infer Non-Visual Word Meanings from Observation
The authors present TWIG, a visually grounded wordlearning system that uses its existing knowledge of vocabulary, grammar, and action schemas to help it learn the meanings of new ...
Kevin Gold, Brian Scassellati
AAAI
2008
13 years 10 months ago
Proactive Intrusion Detection
Machine learning systems are deployed in many adversarial conditions like intrusion detection, where a classifier has to decide whether a sequence of actions come from a legitimat...
Benjamin Liebald, Dan Roth, Neelay Shah, Vivek Sri...
ML
2006
ACM
113views Machine Learning» more  ML 2006»
13 years 7 months ago
Learning to bid in bridge
Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...
Asaf Amit, Shaul Markovitch