Sciweavers

914 search results - page 172 / 183
» Descriptions of Game Actions
Sort
View
DEXAW
1999
IEEE
322views Database» more  DEXAW 1999»
13 years 12 months ago
The Process of Inconsistency Management: A Framework for Understanding
The process of managing inconsistency is a fundamental activity that permeates a large part of the systems development process. Failure to identify inconsistencies may lead to maj...
Bashar Nuseibeh, Steve M. Easterbrook
ICCV
1995
IEEE
13 years 11 months ago
Closed-World Tracking
A new approach to tracking weakly modeled objects in a semantically rich domain is presented. We define a closed-world as a space-time region of an image sequence in which the co...
Stephen S. Intille, Aaron F. Bobick
FMSB
2008
129views Formal Methods» more  FMSB 2008»
13 years 9 months ago
Rule-Based Modelling, Symmetries, Refinements
Rule-based modelling is particularly effective for handling the highly combinatorial aspects of cellular signalling. The dynamics is described in terms of interactions between part...
Vincent Danos, Jérôme Feret, Walter F...
BMCBI
2008
133views more  BMCBI 2008»
13 years 7 months ago
Towards ontology-driven navigation of the lipid bibliosphere
Background: The indexing of scientific literature and content is a relevant and contemporary requirement within life science information systems. Navigating information available ...
Christopher J. O. Baker, Kanagasabai Rajaraman, We...
AAI
2005
166views more  AAI 2005»
13 years 7 months ago
Interactive Knowledge Construction in the Collaborative Building of an Encyclopedia
1 One of the major challenges of Applied Artificial Intelligence is to provide environments where high level human activities like learning, constructing theories or performing exp...
Philippe Lemoisson, Stefano A. Cerri