Abstract. We study safety level coalitions in competitive games. Given a normal form game, we define a corresponding cooperative game with transferable utility, where the value of ...
Yoram Bachrach, Maria Polukarov, Nicholas R. Jenni...
A key element for video indexing and summarisation is the description of isolated events and actions. In the context of many sports the motion of the ball plays an essential role ...
Ibrahim Almajai, Josef Kittler, Teofilo de Campos,...
While traditional mechanism design typically assumes isomorphism between the agents’ type- and action spaces, in many situations the agents face strict restrictions on their act...
T his paper outlines a formal theory for de fining action concepts in taxonomical knowledge representation languages, in a form closely related to description logics. The central p...
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...