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AIIDE
2007
13 years 11 months ago
Learning a Table Soccer Robot a New Action Sequence by Observing and Imitating
Star-Kick is a commercially available and fully automatic table soccer (foosball) robot, which plays table soccer games against human players on a competitive level. One of our re...
Dapeng Zhang 0002, Bernhard Nebel
FLAIRS
2008
13 years 11 months ago
Learning Continuous Action Models in a Real-Time Strategy Environment
Although several researchers have integrated methods for reinforcement learning (RL) with case-based reasoning (CBR) to model continuous action spaces, existing integrations typic...
Matthew Molineaux, David W. Aha, Philip Moore
ICASSP
2007
IEEE
13 years 10 months ago
Physics-Based Ball Tracking in Volleyball Videos with its Applications to Set Type Recognition and Action Detection
Despite a lot of research efforts in sports video processing, little work was done in volleyball video analysis due to the high density of players on the court and the complicated...
Hua-Tsung Chen, Hsuan-Sheng Chen, Suh-Yin Lee
ATAL
2005
Springer
14 years 2 months ago
Reliable group communication and institutional action in a multi-agent trading scenario
This paper proposes the use of reliable group communication as a complement to traditional asynchronous messaging in multi-agent systems. In particular, the mechanism of message p...
Stephen Cranefield
ATAL
2011
Springer
12 years 8 months ago
Maximum causal entropy correlated equilibria for Markov games
Motivated by a machine learning perspective—that gametheoretic equilibria constraints should serve as guidelines for predicting agents’ strategies, we introduce maximum causal...
Brian D. Ziebart, J. Andrew Bagnell, Anind K. Dey