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ENTCS
2006
138views more  ENTCS 2006»
13 years 9 months ago
Propositional Games with Explicit Strategies
This paper presents a game semantics for LP, Artemov's Logic of Proofs. The language of LP extends that of propositional logic by adding formula-labeling terms, permitting us...
Bryan Renne
UMUAI
1998
157views more  UMUAI 1998»
13 years 8 months ago
Bayesian Models for Keyhole Plan Recognition in an Adventure Game
We present an approach to keyhole plan recognition which uses a dynamic belief (Bayesian) network to represent features of the domain that are needed to identify users’ plans and...
David W. Albrecht, Ingrid Zukerman, Ann E. Nichols...
CORR
2010
Springer
115views Education» more  CORR 2010»
13 years 9 months ago
The complexity of solving reachability games using value and strategy iteration
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
Kristoffer Arnsfelt Hansen, Rasmus Ibsen-Jensen, P...
CDC
2009
IEEE
173views Control Systems» more  CDC 2009»
14 years 1 months ago
Sequentially updated Probability Collectives
— Multi-agent coordination problems can be cast as distributed optimization tasks. Probability Collectives (PCs) are techniques that deal with such problems in discrete and conti...
Michalis Smyrnakis, David S. Leslie
TASE
2008
IEEE
13 years 8 months ago
Mechanism Design for Single Leader Stackelberg Problems and Application to Procurement Auction Design
In this paper, we focus on mechanism design for single leader Stackelberg problems, which are a special case of hierarchical decision making problems in which a distinguished agent...
Dinesh Garg, Y. Narahari