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» Descriptions of Game Actions
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DLOG
1997
13 years 9 months ago
Action Hierarchies in Description Logics
Our project aims at the automatic generation of multilingual text for product maintenance and documentation from a structured knowledge representation formalized by means of plans...
Thorsten Liebig, Dietmar Rösner
ENTCS
2008
158views more  ENTCS 2008»
13 years 7 months ago
Aspect-Oriented Action Semantics Descriptions
The modularity of programming language descriptions allows the designer to describe each programming language feature in a separated module that can be studied independently of ot...
Luis Carlos de Sousa Menezes
AAAI
2007
13 years 10 months ago
Forgetting Actions in Domain Descriptions
Forgetting irrelevant/problematic actions in a domain description can be useful in solving reasoning problems, such as query answering, planning, conflict resolution, prediction,...
Esra Erdem, Paolo Ferraris
AAAI
2008
13 years 10 months ago
Error Classification in Action Descriptions: A Heuristic Approach
Action languages allow to formally represent and reason about actions in a highly declarative manner. In recent work, revision and management of conflicts for domain descriptions ...
Thomas Eiter, Michael Fink, Ján Senko
JAIR
1998
163views more  JAIR 1998»
13 years 7 months ago
A Temporal Description Logic for Reasoning about Actions and Plans
A class of interval-based temporal languages for uniformly representing and reasoning about actions and plans is presented. Actions are represented by describing what is true whil...
Alessandro Artale, Enrico Franconi