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CIMCA
2005
IEEE
14 years 2 months ago
Cognitive Perception in RAFALE-SP Methodology
Several methodologies based on Multi-agent Systems (MAS) already exist. They help designers to describe software or to create MAS which aim at solving complex problems by simulati...
Nicolas Marilleau, Christophe Lang, Pascal Chatonn...
COR
2006
84views more  COR 2006»
13 years 8 months ago
Stability and interaction in flatline games
Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborh...
Alexander Mehlmann
EFDBS
2003
13 years 10 months ago
Four-Level-Architecture for Closure in Interoperability
A definition of types in an information system is given from ld abstractions through data constructs, schema and definitions to physical data values. Category theory suggests tha...
B. Nick Rossiter, Michael A. Heather
PACT
2005
Springer
14 years 2 months ago
Optimal Behavior of a Moving Creature in the Cellular Automata Model
The goal of our investigation is to find automatically the best rule for a cell in the cellular automata model. The cells are either of type Obstacle, Empty or Creature. Only Crea...
Mathias Halbach, Rolf Hoffmann
ATAL
2009
Springer
14 years 3 months ago
MABLE: a framework for learning from natural instruction
The Modular Architecture for Bootstrapped Learning Experiments (MABLE) is a system that is being developed to allow humans to teach computers in the most natural manner possible: ...
Roger Mailler, Daniel Bryce, Jiaying Shen, Ciaran ...