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AINA
2010
IEEE
14 years 1 months ago
The Cost Effective Pre-processing Based NFA Pattern Matching Architecture for NIDS
—Network Intrusion Detection System (NIDS) is a system which can detect network attacks resulted from worms and viruses on the Internet. An efficient pattern matching algorithm p...
Yeim-Kuan Chang, Chen-Rong Chang, Cheng-Chien Su
ICPR
2004
IEEE
14 years 10 months ago
Text Detection from Natural Scene Images: Towards a System for Visually Impaired Persons
We propose a system that reads the text encountered in natural scenes with the aim to provide assistance to the visually impaired persons. This paper describes the system design a...
Nobuo Ezaki, Marius Bulacu, Lambert Schomaker
SIGMOD
2007
ACM
153views Database» more  SIGMOD 2007»
14 years 9 months ago
Scaling games to epic proportion
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...
ATAL
2007
Springer
14 years 3 months ago
Extending character-based storytelling with awareness and feelings
Most Interactive Storytelling systems developed to date have followed a task-based approach to story representation, using planning techniques to drive the story by generating a s...
David Pizzi, Marc Cavazza, Jean-Luc Lugrin
FDG
2009
ACM
14 years 1 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka