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CHI
2007
ACM
14 years 9 months ago
The facial expression effect of an animated agent on the decisions taken in the negotiation game
This paper investigates the manner in which decisionmaking is influenced by the impressions given by lifelike agents in negotiation situations. These impressions comprise an agent...
Masahide Yuasa, Naoki Mukawa
TIDSE
2004
Springer
14 years 2 months ago
Stepping into the Interactive Drama
Achieving a successful Interactive Drama where the user can act as a character in the story requires not only finding an algorithmic solution for combining interactivity and narrat...
Nicolas Szilas
IWEC
2010
13 years 10 months ago
Explorations in Player Motivations: Virtual Agents
Creating believable agents with personality is a popular research area in game studies but academic research in this area usually focuses on one facet of personality - for example...
Barbaros Bostan
NAACL
2003
13 years 10 months ago
A Generative Probabilistic OCR Model for NLP Applications
In this paper, we introduce a generative probabilistic optical character recognition (OCR) model that describes an end-to-end process in the noisy channel framework, progressing f...
Okan Kolak, William J. Byrne, Philip Resnik
IDT
2007
109views more  IDT 2007»
13 years 8 months ago
Intelligent virtual humans with autonomy and personality: State-of-the-art
Intelligent virtual characters has been subject to exponential growth in the last decades and they are utilized in many application areas such as education, training, human-compute...
Zerrin Kasap, Nadia Magnenat-Thalmann