This paper investigates the manner in which decisionmaking is influenced by the impressions given by lifelike agents in negotiation situations. These impressions comprise an agent...
Achieving a successful Interactive Drama where the user can act as a character in the story requires not only finding an algorithmic solution for combining interactivity and narrat...
Creating believable agents with personality is a popular research area in game studies but academic research in this area usually focuses on one facet of personality - for example...
In this paper, we introduce a generative probabilistic optical character recognition (OCR) model that describes an end-to-end process in the noisy channel framework, progressing f...
Intelligent virtual characters has been subject to exponential growth in the last decades and they are utilized in many application areas such as education, training, human-compute...