Character skinning determines how the shape of the surface geometry changes as a function of the pose of the underlying skeleton. In this paper we describe skinning templates, whi...
Tao Ju, Qian-Yi Zhou, Michiel van de Panne, Daniel...
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
Recent interest in the use of software character agents raises the issue of how many agents should be used in online learning. In this paper we review evidence concerning the rela...
A novel text entry system designed based on the ubiquitous 12button telephone keypad and its adaptation for a soft keypad are presented. This system can be used to enter full text...
We propose the use of interactive, user-in-the-loop techniques for controlling physically-based animated characters. With a suitably designed interface, the continuous and discret...