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HCI
2009
13 years 6 months ago
Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
TOG
2012
172views Communications» more  TOG 2012»
11 years 11 months ago
Physical face cloning
We propose a complete process for designing, simulating, and fabricating synthetic skin for an animatronics character that mimics the face of a given subject and its expressions. ...
Bernd Bickel, Peter Kaufmann, Mélina Skoura...
ICPR
2006
IEEE
14 years 9 months ago
CAPTCHA Challenge Tradeoffs: Familiarity of Strings versus Degradation of Images
It is a well documented fact that, for human readers, familiar text is more legible than unfamiliar text. Current-generation computer vision systems also are able to exploit some ...
Jon Louis Bentley, Sui-Yu Wang
CHI
2007
ACM
14 years 9 months ago
Storytelling alice motivates middle school girls to learn computer programming
We describe Storytelling Alice, a programming environment that introduces middle school girls to computer programming as a means to the end of creating 3D animated stories. Storyt...
Caitlin Kelleher, Randy F. Pausch, Sara B. Kiesler
STORYTELLING
2005
Springer
14 years 2 months ago
Formal Encoding of Drama Ontology
The goal of this research is to lay the foundations for a formal theory , that abstracts from the procedural and interactive aspects involved in the generation of dramatic content....
Rossana Damiano, Vincenzo Lombardo, Antonio Pizzo