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» Design, use and experience of e-learning systems
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WAC
2005
Springer
118views Communications» more  WAC 2005»
14 years 2 months ago
Experiments on the Automatic Evolution of Protocols Using Genetic Programming
Truly autonomic networks ultimately require self-modifying, evolving protocol software. Otherwise humans must intervene in every situation that has not been anticipated at design t...
Lidia Yamamoto, Christian F. Tschudin
HICSS
2003
IEEE
151views Biometrics» more  HICSS 2003»
14 years 2 months ago
An Evaluation of Applying Use Cases to Construct Design versus Validate Design
Use case models capture and describe the functional requirements of a software system. A use case driven development process, where a use case model is the principal basis for con...
Erik Syversen, Bente Anda, Dag I. K. Sjøber...
SIGDOC
2009
ACM
14 years 3 months ago
Modeling task experience in user assistance systems
One of the major issues for user assistance systems consists of “providing help at an appropriate level”. In this paper we analyze the problem of modeling task experience — ...
Andrea Kohlhase, Michael Kohlhase
USENIX
2004
13 years 10 months ago
Early Experience with an Internet Broadcast System Based on Overlay Multicast
In this paper, we report on experience in building and deploying an operational Internet broadcast system based on Overlay Multicast. In over a year, the system has been providing...
Yang-Hua Chu, Aditya Ganjam, T. S. Eugene Ng, Sanj...
IWEC
2010
13 years 6 months ago
Investigating the Affective Quality of Motion in User Interfaces to Improve User Experience
This study focuses on motion in user interfaces as a design element which can contribute to an improved user experience of digital media entertainment. The design for user experien...
Doyun Park, Ji-Hyun Lee