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» Design, use and experience of e-learning systems
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OOPSLA
2010
Springer
13 years 8 months ago
G-Finder: routing programming questions closer to the experts
Programming forums are becoming the primary tools for programmers to find answers for their programming problems. Our empirical study of popular programming forums shows that the...
Wei Li, Charles Zhang, Songlin Hu
CHI
2010
ACM
14 years 5 months ago
Pensieve: supporting everyday reminiscence
Reminiscing is a valuable activity that people of all ages spontaneously and informally partake in as part of their everyday lives. This paper discusses the design and use of Pens...
S. Tejaswi Peesapati, Victoria Schwanda, Johnathon...
SIGMETRICS
2002
ACM
13 years 9 months ago
Full-system timing-first simulation
Computer system designers often evaluate future design alternatives with detailed simulators that strive for functional fidelity (to execute relevant workloads) and performance fi...
Carl J. Mauer, Mark D. Hill, David A. Wood
CACM
2008
84views more  CACM 2008»
13 years 10 months ago
The emergence of a networking primitive in wireless sensor networks
The wireless sensor network community approached netabstractions as an open question, allowing answers to emerge with time and experience. The Trickle algorithm has become a basic...
Philip Levis, Eric A. Brewer, David E. Culler, Dav...
AIIDE
2008
14 years 15 days ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...