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» Design, use and experience of e-learning systems
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CEEMAS
2001
Springer
14 years 1 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...
RECSYS
2010
ACM
13 years 9 months ago
Global budgets for local recommendations
We present the design, implementation and evaluation of a new geotagging service, Gloe, that makes it easy to find, rate and recommend arbitrary on-line content in a mobile settin...
Thomas Sandholm, Hang Ung, Christina Aperjis, Bern...
CGA
2004
13 years 9 months ago
Hyperscore: A Graphical Sketchpad for Novice Composers
graphical abstractions, Hyperscore provides a visual analogue for what is happening structurally in the music as opposed to displaying musical events in procedural notation or as a...
Morwaread M. Farbood, Egon C. Pasztor, Kevin Jenni...
INFOCOM
2010
IEEE
13 years 7 months ago
Chameleon: Adaptive Peer-to-Peer Streaming with Network Coding
—Layered streaming can be used to adapt to the available download capacity of an end-user, and such adaptation is very much required in real world HTTP media streaming. The multi...
Anh Tuan Nguyen, Baochun Li, Frank Eliassen
USITS
1997
13 years 10 months ago
SPAND: Shared Passive Network Performance Discovery
In the Internet today, users and applications must often make decisions based on the performance they expect to receive from other Internet hosts. For example, users can often vie...
Srinivasan Seshan, Mark Stemm, Randy H. Katz