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TCIAIG
2010
13 years 3 months ago
Controlled Procedural Terrain Generation Using Software Agents
Procedural terrain generation is used to create landforms for applications such as computer games and flight simulators. While most of the existing work has concentrated on algori...
Jonathon Doran, Ian Parberry
WIOPT
2006
IEEE
14 years 3 months ago
Combined QoS scheduling and call admission control algorithm in cellular networks
— In this paper, a scheduling problem in wireless networks is considered when there simultaneously exist CBR (constant bit rate) users requiring exact minimum average throughput ...
Hyang-Won Lee, Song Chong
TMC
2010
167views more  TMC 2010»
13 years 3 months ago
Optimal Speed Control of Mobile Node for Data Collection in Sensor Networks
A data mule represents a mobile device that collects data in a sensor field by physically visiting the nodes in a sensor network. The data mule collects data when it is in the prox...
Ryo Sugihara, Rajesh K. Gupta
CONEXT
2008
ACM
13 years 11 months ago
Towards systematic design of enterprise networks
Enterprise networks are important, with size and complexity even surpassing carrier networks. Yet, the design of enterprise networks remains ad-hoc and poorly understood. In this p...
Yu-Wei Eric Sung, Sanjay G. Rao, Geoffrey G. Xie, ...
CEE
2006
94views more  CEE 2006»
13 years 9 months ago
Study and performance analysis of transport layer mechanisms applied in military radio environment
The need for reliable data communication performed in critical conditions and the respect of real-time constraints is an open issue in radio-military networks, where fixed and nom...
Tomaso de Cola, Mario Marchese