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PUC
2010
118views more  PUC 2010»
13 years 8 months ago
Designing playful interactions for social interaction and physical play
This paper describes three design values that we apply for designing playful interactions. Interactive play objects can stimulate social interaction and physical play by providing ...
Tilde Bekker, Janienke Sturm, Berry Eggen
GECCO
2007
Springer
187views Optimization» more  GECCO 2007»
14 years 4 months ago
Defining implicit objective functions for design problems
In many design tasks it is difficult to explicitly define an objective function. This paper uses machine learning to derive an objective in a feature space based on selected examp...
Sean Hanna
CHI
2004
ACM
14 years 10 months ago
Deception and design: the impact of communication technology on lying behavior
Social psychology has demonstrated that lying is an important, and frequent, part of everyday social interactions. As communication technologies become more ubiquitous in our dail...
Jeffrey T. Hancock, Jennifer Thom-Santelli, Thomps...
CASES
2006
ACM
14 years 2 months ago
Incremental elaboration for run-time reconfigurable hardware designs
We present a new technique for compiling run-time reconfigurable hardware designs. Run-time reconfigurable embedded systems can deliver promising benefits over implementations in ...
Arran Derbyshire, Tobias Becker, Wayne Luk
ISPE
2003
13 years 11 months ago
A collaborative knowledge management system for concurrent design and manufacturing
ABSTRACT: Knowledge systems for scientific and engineering endeavors must be able to insure the accuracy, completeness, and validity of their contents. When designed as such, these...
A. H. Liszka, William A. Stubblefield, Stephen D. ...