The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
Design patterns are typically defined informally, albeit in a standard format, and have to be programmed by the software designer into each new application. Thus although patterns ...
Kung-Kiu Lau, Ioannis Ntalamagkas, Cuong M. Tran, ...
Abstract. A method is presented to predict phase relationships between coupled phase oscillators. As an illustration of how the method can be applied, a distributed Central Pattern...
Design patterns present good solutions to frequently occurring problems in object-oriented software design. Thus their correct application in a system’s design may significantl...
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...