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TAMODIA
2007
13 years 11 months ago
Exploring Usability Needs by Human-Computer Interaction Patterns
Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...
Markus Specker, Ina Wentzlaff
WSKS
2009
Springer
14 years 2 months ago
An Eclipse GMF Tool for Modelling User Interaction
Model-Driven Development (MDD) has encouraged the use of automated software tools that facilitate the development process from modelling to coding. User Interfaces (UI), as a signi...
Jesús Manuel Almendros-Jiménez, Luis...
EUROSYS
2007
ACM
14 years 7 months ago
Authorizing applications in singularity
We describe a new design for authorization in operating systems in which applications are first-class entities. In this design, principals reflect application identities. Access c...
Ted Wobber, Aydan R. Yumerefendi, Martín Ab...
KDD
2008
ACM
243views Data Mining» more  KDD 2008»
14 years 10 months ago
Permu-pattern: discovery of mutable permutation patterns with proximity constraint
Pattern discovery in sequences is an important problem in many applications, especially in computational biology and text mining. However, due to the noisy nature of data, the tra...
Meng Hu, Jiong Yang, Wei Su
ESAW
2003
Springer
14 years 3 months ago
Patterns Reuse in the PASSI Methodology
Abstract. Design patterns already proved successful in lowering the development time and number of errors of object-oriented software; now, they are, candidate to play a similar ro...
Massimo Cossentino, Luca Sabatucci, Antonio Chella