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» Design Patterns Application in UML
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ICSM
2003
IEEE
14 years 3 months ago
Reverse Engineering of the Interaction Diagrams from C++ Code
In object oriented programming, the functionalities of a system result from the interactions (message exchanges) among the objects allocated by the system. While designing object ...
Paolo Tonella, Alessandra Potrich
LISP
2002
105views more  LISP 2002»
13 years 9 months ago
Specification Diagrams for Actor Systems
Abstract. Specification diagrams (SD's) are a novel form of graphical notation for specifying open distributed object systems. The design goal is to define notation for specif...
Scott F. Smith, Carolyn L. Talcott
VLSISP
2011
358views Database» more  VLSISP 2011»
13 years 5 months ago
Accelerating Machine-Learning Algorithms on FPGAs using Pattern-Based Decomposition
Machine-learning algorithms are employed in a wide variety of applications to extract useful information from data sets, and many are known to suffer from superlinear increases in ...
Karthik Nagarajan, Brian Holland, Alan D. George, ...
PCI
2005
Springer
14 years 3 months ago
Scenario Networks: Specifying User Interfaces with Extended Use Cases
In this paper, we present the rationale and the baseline of a notation which can be used on its own or as an extension to standard UML to facilitate specification of an interactive...
Demosthenes Akoumianakis, Ioannis Pachoulakis
COBUILD
1999
Springer
14 years 2 months ago
OWL: An Object-Oriented Framework for Intelligent Home and Office Applications
The goal of OWL (Object-Oriented Workplace Laboratory) is to provide an object-oriented and component-based framework that supports the engineering of applications for the design, ...
Bernd Brügge, Ralf Pfleghar, Thomas Reicher