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» Design Patterns as Language Constructs
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JUCS
2008
143views more  JUCS 2008»
13 years 8 months ago
Defining Tasks, Domains and Conversational Acts in CSCW Systems: the SPACE-DESIGN Case Study
: Most of the current academic and professional work requires collaboration between the members of a working group. Groupware tools play a prevailing role in supporting this collab...
Rafael Duque, Jesús Gallardo, Crescencio Br...
SIES
2010
IEEE
13 years 6 months ago
Verification of a CAN bus model in SystemC with functional coverage
Abstract--Many heterogeneous embedded systems, for example industrial automation and automotive applications, require hard-real time constraints to be exhaustively verified - which...
Christoph Kuznik, Gilles B. Defo, Wolfgang Mü...
FOCS
2002
IEEE
14 years 1 months ago
Protocols and Impossibility Results for Gossip-Based Communication Mechanisms
In recent years, gossip-based algorithms have gained prominence as a methodology for designing robust and scalable communication schemes in large distributed systems. The premise ...
David Kempe, Jon M. Kleinberg
COMPGEOM
2001
ACM
14 years 10 days ago
Computational geometry for sculpture
This presentation illustrates examples of my geometric sculpture and outlines certain design techniques. I apply methods from the field of computational geometry to the creation o...
George W. Hart
AAAI
2006
13 years 10 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...