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» Design Patterns as Language Constructs
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JUCS
2008
143views more  JUCS 2008»
15 years 2 months ago
Defining Tasks, Domains and Conversational Acts in CSCW Systems: the SPACE-DESIGN Case Study
: Most of the current academic and professional work requires collaboration between the members of a working group. Groupware tools play a prevailing role in supporting this collab...
Rafael Duque, Jesús Gallardo, Crescencio Br...
SIES
2010
IEEE
15 years 7 days ago
Verification of a CAN bus model in SystemC with functional coverage
Abstract--Many heterogeneous embedded systems, for example industrial automation and automotive applications, require hard-real time constraints to be exhaustively verified - which...
Christoph Kuznik, Gilles B. Defo, Wolfgang Mü...
FOCS
2002
IEEE
15 years 7 months ago
Protocols and Impossibility Results for Gossip-Based Communication Mechanisms
In recent years, gossip-based algorithms have gained prominence as a methodology for designing robust and scalable communication schemes in large distributed systems. The premise ...
David Kempe, Jon M. Kleinberg
COMPGEOM
2001
ACM
15 years 6 months ago
Computational geometry for sculpture
This presentation illustrates examples of my geometric sculpture and outlines certain design techniques. I apply methods from the field of computational geometry to the creation o...
George W. Hart
AAAI
2006
15 years 3 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...