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DIMEA
2008
212views Multimedia» more  DIMEA 2008»
13 years 9 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
CHI
2005
ACM
14 years 8 months ago
Improving orchestral conducting systems in public spaces: examining the temporal characteristics and conceptual models of conduc
Designing interactive conducting exhibits for public spaces poses unique challenges, primarily because the conceptual model of conducting music varies amongst users. In a user stu...
Eric Lee, Marius Wolf, Jan Borchers
WWW
2003
ACM
14 years 8 months ago
StoryML: Enabling Distributed Interfaces for Interactive Media
This paper introduces an adaptive architecture for presenting interactive timed media onto distributed networked devices. The interactive presentation is documented in StoryML, an...
Jun Hu
AVI
2010
13 years 8 months ago
An architecture and a visual interface for tagging the 3D web
Content classification performed by end users is spreading through the web. Most of the work done so far is related to the hypermedia web. In spite of that, there is a growing mas...
Fabio Pittarello
PR
2006
112views more  PR 2006»
13 years 7 months ago
RBF-based neurodynamic nearest neighbor classification in real pattern space
Superposition of radial basis functions centered at given prototype patterns constitutes one of the most suitable energy forms for gradient systems that perform nearest neighbor c...
Mehmet Kerem Müezzinoglu, Jacek M. Zurada