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SAC
2010
ACM
14 years 2 months ago
Implementing software product lines using traits
A software product line (SPL) is a set of software systems with well-defined commonalities and variabilities that are developed by managed reuse of common artifacts. In this pape...
Lorenzo Bettini, Ferruccio Damiani, Ina Schaefer
SAC
2009
ACM
14 years 2 months ago
Specifying and checking protocols of multithreaded classes
In the Design By Contract (DBC) approach, programmers specify methods with pre and postconditions (also called contracts). Earlier work added protocols to the DBC approach to desc...
Clément Hurlin
OOPSLA
2009
Springer
14 years 2 months ago
Design pattern density defined
Design pattern density is a metric that measures how much of an object-oriented design can be understood and represented as instances of design patterns. Expert developers have lo...
Dirk Riehle
CHI
1998
ACM
14 years 6 days ago
Patterns of Change in Design Metaphor: A Case Study
Although design metaphors play an important role in many software projects, their influence on system functionality, project methodology and the interactions among members of the ...
William A. Stubblefield
BCSHCI
2008
13 years 9 months ago
Low cost prototyping: part 1, or how to produce better ideas faster by getting user reactions early and often
Although approaches to User Centered Software Development have existed for almost 20 years a rift still exists between theory and practice. In practice, many software projects are...
Stephen Brown, Andreas Holzinger