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AI
2003
Springer
14 years 29 days ago
Pattern-Based AI Scripting Using ScriptEase
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...
MHCI
2009
Springer
14 years 2 months ago
A language of tactile motion instructions
Tactile motion instructions are vibrotactile feedback patterns delivered across the entire body that indicate how to move during physical activities. This work investigates the pe...
Daniel Spelmezan, Anke Hilgers, Jan O. Borchers
COMPSAC
2008
IEEE
14 years 2 months ago
Embedded Architecture Description Language
In the state-of-the-art hardware/software (HW/SW) codesign of embedded systems, there is a lack of sufficient support for architectural specifications across HW/SW boundaries. S...
Juncao Li, Nicholas T. Pilkington, Fei Xie, Qiang ...
VL
2002
IEEE
155views Visual Languages» more  VL 2002»
14 years 19 days ago
Virtual Reality Interaction: The Characteristic Pattern Approach
We merge the Pictorial Computing Laboratory (PCL) approach to WIMP interaction with the Interaction Locus approach to structuring visual spaces as a step toward the definition of ...
Augusto Celentano, Daniela Fogli, Piero Mussio, Fa...
SNPD
2003
13 years 9 months ago
Pattern Matching of Parallel Values in Bulk Synchronous Parallel ML
We have designed a functional data-parallel language called BSML for programming bulk-synchronous parallel (BSP) algorithms in so-called direct mode. In a directmode BSP algorithm...
Frédéric Gava, Frédéri...