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HCI
2009
13 years 8 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
ICSE
2010
IEEE-ACM
13 years 8 months ago
Integrating legacy systems with MDE
Integrating several legacy software systems together is commonly performed with multiple applications of the Adapter Design Pattern in oo languages such as Java. The integration i...
Mickael Clavreul, Olivier Barais, Jean-Marc J&eacu...
MM
1996
ACM
150views Multimedia» more  MM 1996»
14 years 2 months ago
Adaptive Rate-Controlled Scheduling for Multimedia Applications
We present a framework for integrated scheduling of continuous media (CM) and other applications. The framework, called ARC scheduling, consists of a rate-controlled on-line CPU sc...
David K. Y. Yau, Simon S. Lam
APNOMS
2006
Springer
14 years 2 months ago
A Framework Supporting Quality of Service for SOA-Based Applications
Web Services and Service-Oriented Architecture (SOA) has been playing an important role as a middleware for interoperable transactions such as Business-to-Business and Enterprise A...
Phung Huu Phu, Dae Seung Yoo, Myeongjae Yi
MM
1999
ACM
128views Multimedia» more  MM 1999»
14 years 2 months ago
Architectural considerations for next generation file systems
Integration—supporting multiple application classes with heterogeneous requirements—is an emerging trend in networks, file systems, and operating systems. In this paper, we e...
Prashant J. Shenoy, Pawan Goyal, Harrick M. Vin