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» Design Principles for Intelligent Environments
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CEEMAS
2007
Springer
15 years 6 months ago
Governing Environments for Agent-Based Traffic Simulations
Multiagent systems may be elegantly modeled and designed by enhancing the role of the environment in which agents evolve. In particular, the environment may have the role of a gove...
Michael Schumacher, Laurent Grangier, Radu Jurca
126
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FOMI
2009
15 years 6 days ago
Modular Ontologies for Architectural Design
Abstract. The design of architectural environments has to take into account various sources of heterogeneous information. Not only quantitative spatial constraints and qualitative ...
Joana Hois, Mehul Bhatt, Oliver Kutz
ATAL
2010
Springer
15 years 3 months ago
Eclipse-based Prometheus design tool
The Prometheus Design Tool (PDT) is a graphical tool that is used to design a Multi-Agent System following the Prometheus Methodology. This paper describes the latest version of P...
Hongyuan Sun, John Thangarajah, Lin Padgham
160
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AE
2007
Springer
15 years 8 months ago
Automatic Design of Vision-Based Obstacle Avoidance Controllers Using Genetic Programming
The work presented in this paper is part of the development of a robotic system able to learn context dependent visual clues to navigate in its environment. We focus on the obstacl...
Renaud Barate, Antoine Manzanera
ATAL
2005
Springer
15 years 8 months ago
The use of emotions to create believable agents in a virtual environment
In the past emotions have been dismissed as a distraction to the logical, scientific thought process. More recently however, the importance of emotion in human-like intelligence a...
Karthi Selvarajah, Debbie Richards