The ability to respond sensibly to changing and conflicting beliefs is an integral part of intelligent agency. To this end, we outline the design and implementation of a Distribute...
Benedita Malheiro, Nicholas R. Jennings, Eugenio O...
We consider here the problem of building a never-ending language learner; that is, an intelligent computer agent that runs forever and that each day must (1) extract, or read, inf...
Andrew Carlson, Justin Betteridge, Bryan Kisiel, B...
Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multiagent ...
In this paper we propose a methodology for the construction of 3D electronic institutions. 3D electronic institutions are normative environments where software and human agents ca...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...