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» Design Principles for Tactile Interaction
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CHI
2008
ACM
14 years 8 months ago
Revisiting usability's three key principles
The foundations of much HCI research and practice were established over 20 years ago and elaborated as three key principles by Gould and Lewis [7]: early focus on users and tasks ...
Gilbert Cockton
IJMI
2010
212views more  IJMI 2010»
13 years 6 months ago
Integrating the SE and HCI models in the human factors engineering cycle for re-engineering Computerized Physician Order Entry s
The integration of Software Engineering (SE) and Human-Computer Interaction (HCI) methods and models is an interesting means for modelling an organization's activities, with ...
Stéphanie Bernonville, Christophe Kolski, N...
GRAPHICSINTERFACE
2009
13 years 5 months ago
Exploring melodic variance in rhythmic haptic stimulus design
Haptic icons are brief, meaningful tactile or force stimuli designed to support the communication of information through the often-underutilized haptic modality. Challenges to pro...
Bradley A. Swerdfeger, Jennifer Fernquist, Thomas ...
CHI
2002
ACM
14 years 8 months ago
Popout prism: adding perceptual principles to overview+detail document interfaces
We present an overview+detail document interface that draws on perceptual principles to help users work with documents. Central to our approach is the use of improved document ove...
Bongwon Suh, Allison Woodruff, Ruth Rosenholtz, Al...
AI
2004
Springer
14 years 29 days ago
A Principled Modular Approach to Construct Flexible Conversation Protocols
Building conversation protocols has traditionally been an art more than a science, as their construction is often guided by designers’ intuition rather than by a principled appro...
Roberto A. Flores, Robert C. Kremer