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» Design Principles for Tactile Interaction
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CHI
2008
ACM
14 years 8 months ago
Improving meeting capture by applying television production principles with audio and motion detection
Video recordings of meetings are often monotonous and tedious to watch. In this paper, we report on the design, implementation and evaluation of an automated meeting capture syste...
Abhishek Ranjan, Jeremy P. Birnholtz, Ravin Balakr...
CORR
2010
Springer
93views Education» more  CORR 2010»
13 years 7 months ago
Alternatives to Mobile Keypad Design: Improved Text Feed
In this paper we tried to focus on some of the problems with the mobile keypad and text entering in these devices, and tried to give some possible suggestions. We mainly took some...
Satish Narayana Srirama, M. A. A. Faruque, M. A. S...
MM
2005
ACM
104views Multimedia» more  MM 2005»
14 years 1 months ago
Post-bit: embodied video contents on tiny stickies
Post-Bit is a small e-paper device modeled after paper PostIts r 1 . We explored and designed interfaces to handle multimedia contents with paper-like manipulations using this epa...
Takashi Matsumoto, Tony Dunnigan, Maribeth Back
HICSS
2009
IEEE
114views Biometrics» more  HICSS 2009»
13 years 11 months ago
Groupware for Design: An Interactive System to Facilitate Creative Processes in Team Design Work
Creativity as modeled using the recluse genius paradigm fails to recognize the necessity and value of the collaborative aspects involved. Enhancing the creative output of teams wi...
Arjun Venkataswamy, Rajinder Sodhi, Yerkin Abdildi...
HAID
2007
Springer
14 years 1 months ago
Designing Eyes-Free Interaction
As the form factors of computational devices diversify, the concept of eyes-free interaction is becoming increasingly relevant: it is no longer hard to imagine use scenarios in whi...
Ian Oakley, Junseok Park