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» Design Principles for Tactile Interaction
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CHI
2007
ACM
14 years 8 months ago
Protecting people from phishing: the design and evaluation of an embedded training email system
Phishing attacks, in which criminals lure Internet users to websites that impersonate legitimate sites, are occurring with increasing frequency and are causing considerable harm t...
Ponnurangam Kumaraguru, Yong Rhee, Alessandro Acqu...
CHI
2009
ACM
14 years 2 months ago
Coordinating tasks on the commons: designing for personal goals, expertise and serendipity
How is work created, assigned, and completed on large-scale, crowd-powered systems like Wikipedia? And what design principles might enable these federated online systems to be mor...
Michel Krieger, Emily Margarete Stark, Scott R. Kl...
CHI
2005
ACM
14 years 8 months ago
Dynamic speedometer: dashboard redesign to discourage drivers from speeding
We apply HCI design principles to redesign the dashboard of the automobile to address the problem of speeding. We prototyped and evaluated a new speedometer designed with the expl...
Manu Kumar, Taemie Kim
IJSKD
2011
163views more  IJSKD 2011»
13 years 2 months ago
Socio-Technical Systems: A Meta-Design Perspective
Meta-design of socio-technical systems is an approach which complies with the need of integrating two different types of structures and processes: technical systems which are engi...
Gerhard Fischer, Thomas Herrmann
CHI
2011
ACM
12 years 11 months ago
Motionbeam: a metaphor for character interaction with handheld projectors
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...