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» Design Principles for Tactile Interaction
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CVPR
2001
IEEE
14 years 9 months ago
Small Sample Learning during Multimedia Retrieval using BiasMap
All positive examples are alike; each negative example is negative in its own way. During interactive multimedia information retrieval, the number of training samples fed-back by ...
Xiang Sean Zhou, Thomas S. Huang
VW
1998
Springer
174views Virtual Reality» more  VW 1998»
13 years 12 months ago
ALife Meets Web: Lessons Learned
Arti cial life might come to play important roles for the World Wide Web, both as a source of new algorithmic paradigms and as a source of inspiration for its future development. N...
Luigi Pagliarini, Ariel Dolan, Filippo Menczer, He...
IJCSS
2006
94views more  IJCSS 2006»
13 years 7 months ago
Minimum Jerk Reaching Movements of Human Arm with Mechanical Constraints at Endpoint
In this paper, minimum jerk movement on the constrained sphere was studied by using both theoretical analysis and experimental investigation. Based on the constraint optimal princ...
D. H. Sha, James L. Patton, Ferdinando A. Mussa-Iv...
RE
2002
Springer
13 years 7 months ago
On the Use of Visualization in Formal Requirements Specification
A limiting factor in the industrial acceptance of formal specifications is their readability, particularly for large, complex engineering systems. We hypothesize that multiple vis...
Nicolas Dulac, Thomas Viguier, Nancy G. Leveson, M...
BMCBI
2010
102views more  BMCBI 2010»
13 years 2 months ago
Predicting protein-protein interactions in unbalanced data using the primary structure of proteins
Background: Elucidating protein-protein interactions (PPIs) is essential to constructing protein interaction networks and facilitating our understanding of the general principles ...
Chi-Yuan Yu, Lih-Ching Chou, Darby Tien-Hao Chang