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» Design Principles for Tactile Interaction
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WWW
2010
ACM
13 years 5 months ago
A framework for trust establishment and assessment on the web of data
With the enormous and still growing amount of data and user interaction on the Web, it becomes more and more necessary for data consumers to be able to assess the trustworthiness ...
Qi Gao, Geert-Jan Houben
ICASSP
2011
IEEE
12 years 11 months ago
Superpixel-based object class segmentation using conditional random fields
Object class segmentation (OCS) is a key issue in semantic scene labeling and understanding. Its general principle consists of naming object entities into scenes according to thei...
Xi Li, Hichem Sahbi
CHI
2009
ACM
14 years 8 months ago
It's not that important: demoting personal information of low subjective importance using GrayArea
Users find it hard to delete unimportant personal information which often results in cluttered workspaces. We present a full design cycle for GrayArea, a novel interface that allo...
Ofer Bergman, Simon Tucker, Ruth Beyth-Marom, Edwa...
CHI
2003
ACM
14 years 8 months ago
With similar visual angles, larger displays improve spatial performance
Large wall-sized displays are becoming prevalent. Although researchers have articulated qualitative benefits of group work on large displays, little work has been done to quantify...
Desney S. Tan, Darren Gergle, Peter Scupelli, Rand...
ATAL
2006
Springer
13 years 11 months ago
Learning to cooperate in multi-agent social dilemmas
In many Multi-Agent Systems (MAS), agents (even if selfinterested) need to cooperate in order to maximize their own utilities. Most of the multi-agent learning algorithms focus on...
Jose Enrique Munoz de Cote, Alessandro Lazaric, Ma...