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» Design Rule Hierarchies and Parallelism in Software Developm...
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TOOLS
1999
IEEE
13 years 12 months ago
Automatic Detection of Design Problems in Object-Oriented Reengineering
The evolution of software systems over many years often leads to unnecessarily complex and in exible designs which in turn lead to a huge amount of e ort for enhancements and main...
Oliver Ciupke
GECCO
2007
Springer
162views Optimization» more  GECCO 2007»
13 years 11 months ago
Genetic evolution of hierarchical behavior structures
The development of coherent and dynamic behaviors for mobile robots is an exceedingly complex endeavor ruled by task objectives, environmental dynamics and the interactions within...
Brian G. Woolley, Gilbert L. Peterson
KBSE
2010
IEEE
13 years 5 months ago
Seamlessly integrated, but loosely coupled: building user interfaces from heterogeneous components
User interface development is a time and resource consuming task. Thus, reusing existing UI components is a desirable approach for rapid UI development. To keep UIs maintainable, ...
Heiko Paulheim
AGTIVE
1999
Springer
13 years 12 months ago
Support for Design Patterns Through Graph Transformation Tools
A suitable software architecture –for example in the area of distributed application– can be composed of known-to-work solutions. These are also known as design patterns. Howev...
Ansgar Radermacher
HIPS
1997
IEEE
13 years 11 months ago
Complexity and Performance in Parallel Programming Languages
Several parallel programming languages, libraries and environments have been developed to ease the task of writing programs for multiprocessors. Proponents of each approach often ...
Steven P. Vanderwiel, Daphna Nathanson, David J. L...