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105
Voted
CSE
2009
IEEE
15 years 9 months ago
A Stigmergy Approach for Open Source Software Developer Community Simulation
—The stigmergy collaboration approach provides a hypothesized explanation about how online groups work together. In this research, we presented a stigmergy approach for building ...
Xiaohui Cui, Justin Beaver, Jim N. Treadwell, Thom...
CAISE
2006
Springer
15 years 6 months ago
Separation and Modularization of Crosscutting Social Patterns in Detailed Architectural Design
This paper outlines an aspect-oriented approach to support separation and modularization of crosscutting concerns in multi-agent systems. Aspects as abstractions to capture social ...
Carla T. L. L. Silva, Jaelson Brelaz de Castro, Jo...
UIST
2010
ACM
15 years 11 days ago
D-Macs: building multi-device user interfaces by demonstrating, sharing and replaying design actions
Multi-device user interface design mostly implies creating a suitable interface for each targeted device, using a diverse set of design tools and toolkits. This is a time consumin...
Jan Meskens, Kris Luyten, Karin Coninx
123
Voted
CSSE
2008
IEEE
15 years 9 months ago
Design and Implementation of the Virtual Machine Constructing on Register
: The technology of virtual machines is widely applied in many fields, such as code transplanting, cross-platform computing, and hardware simulation. The main purpose is to simulat...
Weibo Xie, Fu Ting
CODES
1996
IEEE
15 years 6 months ago
Partitioning and Exploration Strategies in the TOSCA Co-Design Flow
The TaSCA environment for hardware/software co-design of control dominated systems implemented on a single chip includes a novel approach to the system exploration phase for the e...
Alessandro Balboni, William Fornaciari, Donatella ...