The current work addresses the development of cognitive abilities in artificial organisms. In the proposed approach, neural network-based agent structures are employed to represen...
In this paper, we outline a framework for the development of natural language interfaces to agent systems with a focus on action representation. The architecture comprises a natur...
In this paper we present the design and usage of the multi-purpose wireless network emulator that we develop, QOMET. QOMET implements a two-stage scenario-driven approach to wirel...
Razvan Beuran, Junya Nakata, Takashi Okada, Lan Ti...
A hands-on embedded computing project is introduced into an undergraduate social sciences course. In the pilot module, nine student teams created working prototypes, using the tec...
Abstract. This paper describes the first attempt to introduce evolutionarily designed players into the international Robocode league, a simulationbased game wherein robotic tanks ...