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TROB
2002
127views more  TROB 2002»
13 years 8 months ago
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
René Vidal, Omid Shakernia, H. Jin Kim, Dav...
ENGL
2006
87views more  ENGL 2006»
13 years 9 months ago
Multiagent Web based Decision Support Systems for Global Enterprises: An Architectural Blueprint
Financial institutions are striving to maximize benefits from the emerging digital economy. However, the decision to take such an investment option is contingent upon the "pr...
Tagelsir Mohamed Gasmelseid
ATAL
2008
Springer
13 years 11 months ago
MB-AIM-FSI: a model based framework for exploiting gradient ascent multiagent learners in strategic interactions
Future agent applications will increasingly represent human users autonomously or semi-autonomously in strategic interactions with similar entities. Hence, there is a growing need...
Doran Chakraborty, Sandip Sen
ITICSE
2003
ACM
14 years 2 months ago
Teaching undergraduate software design in a liberal arts environment using RoboCup
Most large research universities include a software design or software development course as a required or elective component of an undergraduate computer science major. For vario...
Timothy Huang, Frank Swenton
ATAL
2010
Springer
13 years 10 months ago
A systematic agent framework for situated autonomous systems
We present a formal framework of an autonomous agent as a collection of coordinated control loops, with a recurring sense, plan, act cycle. Our framework manages the information f...
Frederic Py, Kanna Rajan, Conor McGann