Sciweavers

77 search results - page 10 / 16
» Design and Evaluation of an Interactive Children's Book
Sort
View
CIKM
2010
Springer
13 years 5 months ago
Wisdom of the ages: toward delivering the children's web with the link-based agerank algorithm
Though children frequently use web search engines to learn, interact, and be entertained, modern web search engines are poorly suited to children's needs, requiring relativel...
Karl Gyllstrom, Marie-Francine Moens
CHI
2008
ACM
13 years 9 months ago
When the designer becomes the user: designing a system for therapists by becoming a therapist
In this paper, we present the design process for developing a technology to support therapists for children with autism. To learn about the domain for which we were designing, one...
Julie A. Kientz, Gregory D. Abowd
AUIC
2006
IEEE
14 years 1 months ago
Patternprogrammer: yet another rule-based programming environment for children
Graphical rewrite rules are often used in programming environments for children. These rules consist of two parts: a left-hand side, which is visually matched in the environment, ...
Tim Wright
HRI
2006
ACM
14 years 1 months ago
Daily HRI evaluation at a classroom environment: reports from dance interaction experiments
The design and development of social robots that interact and assist people in daily life requires moving into unconstrained daily-life environments. This presents unexplored meth...
Fumihide Tanaka, Javier R. Movellan, Bret Fortenbe...
ACMIDC
2010
13 years 11 months ago
Teaching social competence: in search of design patterns
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...