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IVA
2007
Springer
14 years 1 months ago
The Rickel Gaze Model: A Window on the Mind of a Virtual Human
Gaze plays a large number of cognitive, communicative and affective roles in face-to-face human interaction. To build a believable virtual human, it is imperative to construct a ga...
Jina Lee, Stacy Marsella, David R. Traum, Jonathan...
ACMACE
2008
ACM
13 years 9 months ago
MPML3D: agent authoring language for virtual worlds
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
DT
2006
180views more  DT 2006»
13 years 7 months ago
A SystemC Refinement Methodology for Embedded Software
process: Designers must define higher abstraction levels that allow system modeling. They must use description languages that handle both hardware and software components to descri...
Jérôme Chevalier, Maxime de Nanclas, ...
INFOCOM
2000
IEEE
14 years 5 days ago
Bowman: A Node OS for Active Networks
—Bowman is an extensible platform for active networking: it layers active-networking functionality in user-space software over variants of the System V UNIX operating system. The...
Shashidhar Merugu, Samrat Bhattacharjee, Ellen W. ...
CCR
2006
81views more  CCR 2006»
13 years 7 months ago
LTCP: improving the performance of TCP in highspeed networks
In this paper, we propose Layered TCP (LTCP for short), a set of simple modifications to the congestion window response of TCP to make it more scalable in highspeed networks. LTCP...
Sumitha Bhandarkar, Saurabh Jain, A. L. Narasimha ...