Sciweavers

1755 search results - page 158 / 351
» Design and Implementation of Virtual Organizations
Sort
View
104
Voted
LISA
2004
15 years 5 months ago
Making a Game of Network Security
This paper describes our experiences in the design and implementation of a network for security training exercises, and one such exercise. The network described herein is flexible...
Marc Dougherty
163
Voted
AIM
2002
15 years 4 months ago
Specifying Rules for Electronic Auctions
We examine the design space of auction mechanisms and identify three core activities that structure this space. Formal parameters qualifying the performance core activities enable...
Peter R. Wurman, Michael P. Wellman, William E. Wa...
140
Voted
EMSOFT
2004
Springer
15 years 9 months ago
Garbage collection for embedded systems
Security concerns on embedded devices like cellular phones make Java an extremely attractive technology for providing third-party and user-downloadable functionality. However, gar...
David F. Bacon, Perry Cheng, David Grove
ITS
1998
Springer
139views Multimedia» more  ITS 1998»
15 years 8 months ago
Habitable 3D Learning Environments for Situated Learning
The growing emphasis on learner-centered education focuses on intrinsically motivated learning via engaging problem-solving activities. Habitable 3D learning environments, in which...
William H. Bares, Luke S. Zettlemoyer, James C. Le...
VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
15 years 4 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...