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» Design and Implementation of Virtual Organizations
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IFIP3
2003
135views Education» more  IFIP3 2003»
15 years 6 months ago
Pedagogical Models in Network-Based Education
One special challenge facing teachers, planners and researchers is the development of pedagogical models, teaching methods and teaching practices that are applicable in network-bas...
Sanna Vahtivuori-Hänninen
FUNGAMES
2010
15 years 3 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
CIDR
2011
274views Algorithms» more  CIDR 2011»
14 years 8 months ago
Cloud Resource Orchestration: A Data-Centric Approach
Cloud computing provides users near instant access to seemingly unlimited resources, and provides service providers the opportunity to deploy complex information technology infras...
Yun Mao, Changbin Liu, Jacobus E. van der Merwe, M...
SIGCSE
2006
ACM
362views Education» more  SIGCSE 2006»
15 years 10 months ago
Chirp on crickets: teaching compilers using an embedded robot controller
Traditionally, the topics of compiler construction and language processing have been taught as an elective course in Computer Science curricula. As such, students may graduate wit...
Li Xu, Fred G. Martin
HICSS
2007
IEEE
120views Biometrics» more  HICSS 2007»
15 years 11 months ago
A Model-Based Approach for Platform-Independent Binary Components with Precise Timing and Fine-Grained Concurrency
Fine grained concurrency and accurate timing can be essential for embedded hardware and software systems. These requirements should be reflected in the specification and must be c...
Tim Schattkowsky, Gregor Engels, Alexander Fö...