We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
To address the problem of performing long time simulations of biochemical pathways under in vivo cellular conditions, we have developed a lattice-based, reaction-diffusion model t...
Elijah Roberts, John E. Stone, Leonardo Sepulveda,...
How does someone react when he faces a critical situation in his life? In this paper we present an initial initial implementation architecture based on a simulation model described...
Psychological acceptability has been mentioned as a requirement for secure systems for as long as least privilege and fail safe defaults, but until now has been all but ignored in...
Distributed application programmers rely on middleware such as CORBA in order to handle the complexity that arises from the distributed and heterogeneous nature of the underlying ...