Sciweavers

602 search results - page 62 / 121
» Design and Implementation of a Distributed Interactive Simul...
Sort
View
JMM2
2006
140views more  JMM2 2006»
13 years 8 months ago
A Cost-Effective Peer-to-Peer Architecture for Large-Scale On-Demand Media Streaming
This paper presents a cost-effective peer-to-peer (P2P) architecture for large-scale on-demand media streaming, named BitVampire. BitVampire's primary design goal is to aggreg...
Xin Liu, Son T. Vuong
CONEXT
2010
ACM
13 years 6 months ago
SecondNet: a data center network virtualization architecture with bandwidth guarantees
In this paper, we propose virtual data center (VDC) as the unit of resource allocation for multiple tenants in the cloud. VDCs are more desirable than physical data centers becaus...
Chuanxiong Guo, Guohan Lu, Helen J. Wang, Shuang Y...
ICSE
2000
IEEE-ACM
14 years 9 days ago
Software engineering for security: a roadmap
Is there such a thing anymore as a software system that doesn't need to be secure? Almost every softwarecontrolled system faces threats from potential adversaries, from Inter...
Premkumar T. Devanbu, Stuart G. Stubblebine
MOBIHOC
2005
ACM
14 years 8 months ago
A secure ad-hoc routing approach using localized self-healing communities
Mobile ad hoc networks (MANETs) are vulnerable to routing attacks, especially attacks launched by non-cooperative (selfish or compromised) network members and appear to be protoco...
Jiejun Kong, Xiaoyan Hong, Yunjung Yi, Joon-Sang P...
ICDCS
2011
IEEE
12 years 8 months ago
E-Shadow: Lubricating Social Interaction Using Mobile Phones
—In this paper, we propose E-Shadow, a distributed mobile phone-based local social networking system. E-Shadow has two main components: (1) Local profiles. They enable EShadow u...
Jin Teng, Boying Zhang, Xinfeng Li, Xiaole Bai, Do...