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GD
2001
Springer
14 years 1 months ago
Labeling Heuristics for Orthogonal Drawings
This paper studies the problem of computing an orthogonal drawing of a graph with labels along the edges. Labels are not allowed to overlap with each other or with edges to which t...
Carla Binucci, Walter Didimo, Giuseppe Liotta, Mad...
SIGGRAPH
2010
ACM
14 years 1 months ago
The Frankencamera: an experimental platform for computational photography
Although there has been much interest in computational photography within the research and photography communities, progress has been hampered by the lack of a portable, programm...
Andrew Adams, Eino-Ville Talvala, Sung Hee Park, D...
DCC
2002
IEEE
14 years 8 months ago
Omnidirectionally Balanced Multiwavelets for Vector Wavelet Transforms
Vector wavelet transforms for vector-valued fields can be implemented directly from multiwavelets; however, existing multiwavelets offer surprisingly poor performance for transfor...
James E. Fowler, Li Hua
DIGRA
2003
Springer
14 years 2 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
GD
1998
Springer
14 years 1 months ago
Algorithmic Patterns for Orthogonal Graph Drawing
Abstract. In this paper, we present an object-oriented design and implementation of the core steps of the giotto algorithm for orthogonal graph drawing. Our design is motivated by ...
Natasha Gelfand, Roberto Tamassia