This paper studies the problem of computing an orthogonal drawing of a graph with labels along the edges. Labels are not allowed to overlap with each other or with edges to which t...
Carla Binucci, Walter Didimo, Giuseppe Liotta, Mad...
Although there has been much interest in computational photography
within the research and photography communities, progress
has been hampered by the lack of a portable, programm...
Andrew Adams, Eino-Ville Talvala, Sung Hee Park, D...
Vector wavelet transforms for vector-valued fields can be implemented directly from multiwavelets; however, existing multiwavelets offer surprisingly poor performance for transfor...
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Abstract. In this paper, we present an object-oriented design and implementation of the core steps of the giotto algorithm for orthogonal graph drawing. Our design is motivated by ...