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SIGCSE
2006
ACM
362views Education» more  SIGCSE 2006»
14 years 2 months ago
Chirp on crickets: teaching compilers using an embedded robot controller
Traditionally, the topics of compiler construction and language processing have been taught as an elective course in Computer Science curricula. As such, students may graduate wit...
Li Xu, Fred G. Martin
SPAA
2005
ACM
14 years 2 months ago
Efficient algorithms for verifying memory consistency
One approach in verifying the correctness of a multiprocessor system is to show that its execution results comply with the memory consistency model it is meant to implement. It ha...
Chaiyasit Manovit, Sudheendra Hangal
ITICSE
2005
ACM
14 years 2 months ago
From objects-first to design-first with multimedia and intelligent tutoring
“Objects-first” is an increasingly popular strategy for teaching object-oriented programming by introducing the concepts of objects, classes, and instances before procedural e...
Sally H. Moritz, Fang Wei, Shahida M. Parvez, Glen...
TIDSE
2004
Springer
14 years 2 months ago
Transferring Game Mastering Laws to Interactive Digital Storytelling
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
Federico Peinado, Pablo Gervás
FPLAY
2008
13 years 10 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal