We present a technique designed aiming to improve the compression of the Edgebreaker CLERS string for large and regular meshes, where regularity is understood as the compactness o...
In this paper we disprove the belief widespread within the computer graphics community that Catmull-Clark subdivision surfaces cannot be evaluated directly without explicitly subd...
Evolutionary Computation is an exciting research field with the power to assist researchers in the task of solving hard optimization problems (i.e., problems where the exploitabl...
Developing parallel applications is notoriously difficult, but is even more complex for desktop applications. The added difficulties are primarily because of their interactive nat...
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...