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ICCS
2001
Springer
14 years 1 months ago
Application Monitoring in the Grid with GRM and PROVE
GRM and PROVE were originally designed and implemented as part of the P-GRADE graphical parallel program development environment running on clusters. In the framework of the bigges...
Zoltán Balaton, Péter Kacsuk, Norber...
SIGUCCS
2003
ACM
14 years 2 months ago
WebDAV: what it is, what it does, why you need it
Legacy network file services such as NFS, SMB/CIFS, and AFP changed the way we worked. File services running on crossplatform networks allowed us to save our files on remote syste...
Luis O. Hernández, Mahmoud Pegah
FUNGAMES
2010
13 years 7 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
DIMEA
2008
190views Multimedia» more  DIMEA 2008»
13 years 10 months ago
Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile...
Areti Damala, Pierre Cubaud, Anne Bationo, Pascal ...
ACMSE
2000
ACM
14 years 1 months ago
Hyperscenarios: a framework for active narrative
Scenarios are narratives that illustrate future possibilities, such as proposed systems or plans, and help policy makers and designers choose among alternative courses of action. ...
Reginald L. Hobbs, Colin Potts