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FPL
2004
Springer
101views Hardware» more  FPL 2004»
15 years 10 months ago
The Chess Monster Hydra
Abstract. With the help of the FPGA technology, the boarder between hardand software has vanished. It is now possible to develop complex designs and fine grained parallel applicat...
Chrilly Donninger, Ulf Lorenz
SIPS
2007
IEEE
15 years 10 months ago
Sphere Decoding for Multiprocessor Architectures
Motivated by the need for high throughput sphere decoding for multipleinput-multiple-output (MIMO) communication systems, we propose a parallel depth-first sphere decoding (PDSD)...
Qi Qi, Chaitali Chakrabarti
HPDC
2010
IEEE
15 years 5 months ago
AzureBlast: a case study of developing science applications on the cloud
Cloud computing has emerged as a new approach to large scale computing and is attracting a lot of attention from the scientific and research computing communities. Despite its gro...
Wei Lu, Jared Jackson, Roger S. Barga
IEEEHPCS
2010
15 years 3 months ago
An experimental study of greedy routing algorithms
The “small world” phenomenon, i.e., the fact that the global social network is strongly connected in the sense that every two persons are inter-related through a small chain o...
Stavros Athanassopoulos, Christos Kaklamanis, Ilia...
TON
2010
157views more  TON 2010»
14 years 11 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle