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EUROPAR
2001
Springer
14 years 1 months ago
Building TMR-Based Reliable Servers Despite Bounded Input Lifetimes
This paper is on the construction of a server subsystem in a client/server system in an application context where the number of potential clients can be arbitrarily large. The imp...
Paul D. Ezhilchelvan, Jean-Michel Hélary, M...
USENIX
1994
13 years 10 months ago
Improving the Write Performance of an NFS Server
The Network File System (NFS) utilizes a stateless protocol between clients and servers; the major advantage of this statelessness is that NFS crash recovery is very easy. However...
Chet Juszczak
COMCOM
2006
178views more  COMCOM 2006»
13 years 8 months ago
SIP-based MIP6-MANET: Design and implementation of mobile IPv6 and SIP-based mobile ad hoc networks
In this paper, we designed and implemented an integrated wireless system, namely a SIP-based MIP6-MANET system. This SIP-based MIP6MANET system is an integration and implementatio...
Yuh-Shyan Chen, Yun-Hsuan Yang, Ren-Hung Hwang
ICEIS
2003
IEEE
14 years 1 months ago
Widam - Web Interaction Display and Monitoring
: In this paper we describe the design and implementation of a system called Web Interaction Display and Monitoring (WIDAM). We have developed a web based client-server application...
Hugo Gamboa, Vasco Ferreira
NETGAMES
2004
ACM
14 years 2 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi