Sciweavers

288 search results - page 19 / 58
» Design and Performance Tradeoffs in Clustered Video Servers
Sort
View
IPPS
2007
IEEE
14 years 1 months ago
MultiEdge: An Edge-based Communication Subsystem for Scalable Commodity Servers
At the core of contemporary high performance computer systems is the communication infrastructure. For this reason, there has been a lot of work on providing low-latency, high-ban...
Sven Karlsson, Stavros Passas, George Kotsis, Ange...
CLUSTER
2009
IEEE
13 years 5 months ago
Design alternatives for implementing fence synchronization in MPI-2 one-sided communication for InfiniBand clusters
Scientific computing has seen an immense growth in recent years. The Message Passing Interface (MPI) has become the de-facto standard for parallel programming model for distribute...
Gopalakrishnan Santhanaraman, Tejus Gangadharappa,...
EEE
2004
IEEE
13 years 11 months ago
The Design of QoS Broker Algorithms for QoS-Capable Web Services
QoS (Quality of Service) support in Web services is an important issue since it ensures service usability and utility for each client and, in addition, improves server utilization...
Tao Yu, Kwei-Jay Lin
EUROSYS
2007
ACM
14 years 4 months ago
Sprint: a middleware for high-performance transaction processing
Sprint is a middleware infrastructure for high performance and high availability data management. It extends the functionality of a standalone in-memory database (IMDB) server to ...
Lásaro J. Camargos, Fernando Pedone, Marcin...
CORR
2004
Springer
81views Education» more  CORR 2004»
13 years 7 months ago
Optimizing genetic algorithm strategies for evolving networks
This paper explores the use of genetic algorithms for the design of networks, where the demands on the network fluctuate in time. For varying network constraints, we find the best...
Matthew J. Berryman, Andrew Allison, Derek Abbott