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» Design and Performance Tradeoffs in Clustered Video Servers
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MOBISYS
2009
ACM
14 years 8 months ago
R2D2: regulating beam shape and rate as directionality meets diversity
We design, implement, and evaluate a vehicular communication system that improves uplink connectivity through multi-lobe beam pattern switching on a smart antenna. Directionality ...
Kishore Ramachandran, Ravi Kokku, Karthikeyan Sund...
MIR
2010
ACM
200views Multimedia» more  MIR 2010»
14 years 2 months ago
Controlling your TV with gestures
Vision-based user interfaces enable natural interaction modalities such as gestures. Such interfaces require computationally intensive video processing at low latency. We demonstr...
Ming-yu Chen, Lily B. Mummert, Padmanabhan Pillai,...
INFOCOM
2007
IEEE
14 years 1 months ago
On the Extreme Parallelism Inside Next-Generation Network Processors
Next-generation high-end Network Processors (NP) must address demands from both diversified applications and ever-increasing traffic pressure. One major challenge is to design an e...
Lei Shi, Yue Zhang 0006, Jianming Yu, Bo Xu, Bin L...
MOBISYS
2011
ACM
12 years 10 months ago
Odessa: enabling interactive perception applications on mobile devices
Resource constrained mobile devices need to leverage computation on nearby servers to run responsive applications that recognize objects, people, or gestures from real-time video....
Moo-Ryong Ra, Anmol Sheth, Lily B. Mummert, Padman...
IEEEPACT
2003
IEEE
14 years 23 days ago
Picking Statistically Valid and Early Simulation Points
Modern architecture research relies heavily on detailed pipeline simulation. Simulating the full execution of an industry standard benchmark can take weeks to months to complete. ...
Erez Perelman, Greg Hamerly, Brad Calder