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» Design and Reconstruction of Fractal Surfaces
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CGI
2003
IEEE
14 years 20 days ago
Ray Tracing Height Fields
We present a novel surface reconstruction algorithm which can directly reconstruct surfaces with different levels of smoothness in one framework from height fields using 3D discr...
Huamin Qu, Feng Qiu, Nan Zhang 0011, Arie E. Kaufm...
ICCV
2003
IEEE
14 years 9 months ago
Surface Reconstruction by Integrating 3D and 2D Data of Multiple Views
Surface representation is needed for almost all modeling and visualization applications, but unfortunately, 3D data from a passive vision system are often insufficient for a tradi...
Maxime Lhuillier, Long Quan
DAGM
2009
Springer
14 years 1 months ago
Image-Based Lunar Surface Reconstruction
For the creation of a realistic 3 meter-sized relief globe of the Moon, a detailed height map of the entire lunar surface is required. Available height measurements of the Moon’s...
Stephan Wenger, Anita Sellent, Ole Schütt, Ma...
CVPR
2008
IEEE
14 years 9 months ago
Accurate multi-view reconstruction using robust binocular stereo and surface meshing
This paper presents a new algorithm for multi-view reconstruction that demonstrates both accuracy and efficiency. Our method is based on robust binocular stereo matching, followed...
Derek Bradley, Tamy Boubekeur, Wolfgang Heidrich
SIGGRAPH
1995
ACM
13 years 11 months ago
Automatic reconstruction of surfaces and scalar fields from 3D scans
We present an efficient and uniform approach for the automatic reconstruction of surfaces of CAD (computer aided design) models and scalar fields defined on them, from an unorg...
Chandrajit L. Bajaj, Fausto Bernardini, Guoliang X...